![]() ![]() And speaking of Pathfinder Society games, "Ambush in Absalom", "Fane of Fangs", "In Service to Lore", "Phantom Phenomena", and "The Silverhex Chronicles" are great introductions to the Roleplaying Guild arm of Pathfinder Society, while "On the Horizon" and "Demonic Politics" introduce organized play seasons for the Adventure Card Guild! Pathfinder Reference Document The Faction Journal Cards and The Story So Far PDFs give players a better overview of what's going on, while the GM Star Reward Chronicle Sheets gives GMs access to special rewards for running Pathfinder Society games. If you're just getting started in Pathfinder and have a copy of the Beginner Box, check out the first and second demos (not to mention the GM Kit, Player Pack, Pathfinder Society Character Creation, and Transitions PDFs).īoth the Adventure Card Guild Guide and the Roleplaying Guild Guide contain all the details that you need to get started in our two Organized Play programs, but that's just the beginning! The GM 101, GM 201, and Kid's Track PDFs for the Roleplaying Guild give you additional resources and advice on how to run events and games for your local group. ![]() Since these last adventures were made for 3.5, you may also want to take a look at the Pathfinder Roleplaying Game Conversion Guide. The Pathfinder Modules "Dawn of the Scarlet Sun", "Master of the Fallen Fortress", and "Risen from the Sands" were a part of the Free RPG Day promotion, along with the now-infamous "We Be Goblins!" (and "Too!" and "Free!").Īnd for our last free adventures, get in the wayback machine! "Hollow's Last Hope" was one of the first places that introduced our world of Golarion (yes, even before "Burnt Offerings") via the town of Falcon's Hollow! Another adventure "Revenge of the Kobold King" continues the mini-campaign in Falcon's Hollow, which is set after "Crown of the Kobold King". Rise of the Runelords (also available for 3.5).Player's guides for our adventure paths have been a staple since the very beginning, starting with Rise of the Runelords! Containing tips on which classes fit the campaign the best, along with traits and equipment, the Player's Guides serve as an invaluable aid to players and GMs looking to start a Pathfinder Adventure Path. ![]()
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